![]() ![]() Now, the team has been able to reveal what motivated that choice and what’s the status of Doom Eternal at this moment. In consequence, the studio chose to delay the game from its original release window in November 2019 to March 2020. Id Software wants to lead, not follow, when it comes to its games and how they’re made. It’s ultimately turning out to be I think the best thing we’ve ever done.” “We could have done more, but I think we’ve looked at Doom Eternal and said, ‘How can we raise the bar in every aspect, from technology to design to world-building to the epic scope and scale to the multiplayer battle mode?’ We’re just pushing every piece of it further than I think we’ve ever pushed on a game. “When we finished Doom 2016, we knew we surprised people and a lot of people just wanted more,” said Stratton. ![]() Last year, executive producer Marty Stratton couldn’t contain his excitement for the new game. Id Software was “crunching pretty hard” on Doom Eternal before it chose to delay the game to 2020 (via VG247). ![]()
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